MythII - Multiplayer MapsMythII - The Seventh GodMythII - Under Myrkridian StandardsUT2K3 - DM-CavediggerUT2K3 - DM-BetalusUT2K3 - DM-GooseUT2K4 - DM-Goose2k4UT2K4 - DM-CBP2-AchillesUT2K4 - DM-WaistenUT2K4 - DM-Fractionary-X2UT2K4 - DM-UCMP2-SaikoUT2K4 - DM-SomaUT2K4 - DM-1on1-ReverseWarPath - DM-Breach
UT2K4 - DM-Waisten

UT2K4 - DM-Waisten

TDM optimized map, with an open and wide layout while still not too open. Good long range and z-axis fighting. An area dominant powerup placement, the nice flow that always keeps you moving, makes this map to something special. Very smoth movement as theres almost nothing to get stuck on. Futuristic design, with some nice touches. Nothing too overloaded, so every machine can run it.

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